Tuesday, 20 October 2020

MEVION PARTNERS WITH HERMES ADVANCED THERAPY SYSTEMS TO EXPAND REACH IN ASIA

 LITTLETON, Mass., Oct 20 (Bernama-BUSINESS WIRE) -- Mevion Medical Systems is pleased to announce it has entered a partnership agreement with Hermes Advanced Therapy Systems Corp. (HATS) for the distribution of the MEVION S250i Proton Therapy System® in Taiwan and Southeast Asia, including Malaysia, Thailand, and Singapore. As a subsidiary of Hermes-Epitek Corp., a trusted provider of high-tech equipment and services since 1977, HATS will leverage the resources and support Mevion from project planning to customer support.

Proton therapy is a superior form of radiation therapy that can reduce the amount of unnecessary radiation exposure to surrounding healthy tissue and sensitive organs at risk. Adoption of proton therapy has been expanding rapidly because of the development of compact proton therapy systems. Mevion was the first company to innovate this new approach to proton therapy and provides the most compact system available today.

“We are proud to have a well-established partner such as Hermes Advanced Therapy Systems as our extended team in Taiwan and Southeast Asia,” said James Meng, Ph.D. president of Mevion Medical Systems. “There is a growing market for proton therapy in this region and our partnership with HATS will enable access to proton therapy for those cancer patients who need it most.”

“We are excited to work with Mevion to increase the reach of this industry-leading technology to a broader market and extend our group faith – ‘Service by Hermes-Epitek’,” said Eddy Peng, chairman of Hermes Advanced Therapy Systems Corp.

MEVION S250i Proton Therapy System with HYPERSCAN® Pencil Beam Scanning improves on proton therapy benefits by utilizing an adaptive multi-leaf collimator to sharpen the beam and enable a more precise and conformal dose to the tumor than ever before. The system’s advanced clinical capabilities in conjunction with its compact size has changed the landscape of proton therapy.

About Mevion Medical Systems

Since 2004, Mevion Medical Systems has been the leading provider of compact proton therapy systems for cancer care. Dedicated to advancing the design and accessibility of proton therapy worldwide, Mevion was the first company to innovate this new single-room platform and continues to further the science and application of proton therapy. Mevion’s flagship product, the MEVION S250i Proton Therapy System with HYPERSCAN pencil beam scanning, is the world’s smallest proton therapy system that eliminates the obstacles of size, complexity, and cost that exists with other proton therapy systems. Mevion is headquartered in Littleton, Massachusetts, with a presence in Europe and Asia. For more information, please visit www.mevion.com.

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View source version on businesswire.com: 
https://www.businesswire.com/news/home/20201019005068/en/

Contact

Melanie Benton
Mevion Medical Systems
Mbenton@mevion.com 1-978-540-1551

Source : Mevion Medical Systems

[INVNT GROUP]™ AND WORLD AIR LEAGUE® PARTNER ON WORLD-FIRST CULTURAL, SPORTS AND ENTERTAINMENT EVENT, WORLD SKY RACE®

 

Sustainably focused race will be televised, streamed, socialised, experienced live, and is expected to be on the magnitude of the Olympics


NEW YORK, NEW YORK, Oct 20 (Bernama-GLOBE NEWSWIRE) -- [INVNT GROUP], THE GLOBAL BRANDSTORY PROJECT™ has entered into a strategic partnership with World Air League to launch World Sky Race, a world-first international race of airships for consumers, brands and countries that will fly over a live audience of more than two billion.

Launching in London in September 2023 and culminating in Paris in May 2024, the triennial World Sky Race will see up to 20 airships – which use 75% less fuel than aeroplanes and do not require roads, harbours, railroads or runways – embark on an around-the-world expedition, landing at 17 iconic destination cities along the way.

The race will commence with an opening ceremony in London, followed by fly-overs and stops in Berlin, Rome, Cairo, Riyadh, Abu Dhabi and Dubai, New Delhi and Mumbai, Burma, Singapore, Bangkok, Tokyo, San Francisco, Los Angeles, Houston, New York, and finally, Paris.

Educational and VIP hospitality events will be held in each of these locations, where revellers will be immersed in race fun and festivities, meet the race teams, and more. In Paris, the final grand stage for centering the world’s attention, the event will culminate with a triumphful celebratory closing ceremony, where the historic winning airship team with the fastest cumulative time will be awarded a $5 million cash prize.

[INVNT GROUP] is working with World Air League to raise awareness and build custom sponsor partnerships for the race. Its four brands – Folk Hero, Meaning, HEVĒ and INVNT are providing a combination of strategy, content, logistics and production support.

Don R Hartsell, Commissioner and Managing Director, World Air League said: "The World Sky Race is a race for the planet. It is a race for humanity. The Race will bring fans from all over the world together to engage in socially connected cultural, sporting and entertainment experiences unlike any other. Moving beyond the global distress of today that has changed and locked down lives everywhere, the World Sky Race will give people around the world a reason to go outside and LOOK-UP!

"We’re thrilled to be working with [INVNT GROUP] to not only ensure this world-first race of airships is amplified and runs smoothly, but that it unites people around the globe and from all walks of life as we come together to watch each leg and the events that follow. The momentous closing celebrations in Paris, the City of Lights, will actually mark a new beginning for the world, a lighted path, a lighter-than-air path to a greener future."

Scott Cullather, President & CEO at [INVNT GROUP] added: "When Don shared his vision, he had us at "World Sky Race" because it is a completely new and unique concept, one that pushes the boundaries and compels audiences around the world, whether witnessing the race physically or virtually, to stop and watch the action as it unfolds.

"[INVNT GROUP] and World Air League are the perfect partners, because we’re both global, passionate about doing things differently, about doing good work, and about doing work that does good. We look forward to working with Don and the team ongoing to bring this incredibly exciting event to life, from the initial conception phase right through to the closing ceremonies and beyond."
 

###

About World Air League® and The World Sky Race®
The mission and vision of the World Air League is to promote the advancement of lighter-than-air aviation for a sustainable future. The World Air League is creating the World Sky Race as an epic challenge to inspire inventors to invent and adventurers to compete. For strategic impact and purpose, the World Air League in embedding the World Sky Race to be included in the global educational system to provide the world’s next generation with a path to explore with their destination an alternate greener, cleaner future. Do you want to know more? www.worldskyrace.com/ 

About [INVNT GROUP]™
[INVNT GROUP], with offices in New York, London, Sydney, Detroit, San Francisco, Washington D.C., Stockholm and Singapore, was established in 2020 with a vision to provide consistent, meaningful, well-articulated BrandStory across all platforms. Headed up by President and CEO, Scott Cullather, [INVNT GROUP], THE GLOBAL BRANDSTORY PROJECT™ represents a growing portfolio of complementary disciplines designed to help forward-thinking organizations everywhere, impact the audiences that matter, anywhere. The GROUP consists of modern brand strategy firm, Folk Hero; creative-led culture consultancy, Meaning; branded content studio and content marketing agency, HEVĒ, and the global live brand storytelling agency, INVNT™. For more information about [INVNT GROUP] visit: www.invntgroup.com/ 

Attachments

Brea Carter
[INVNT GROUP]™
+1 (917) 633-6171
bcarter@invnt.com

SOURCE : [INVNT GROUP]™

UNITY TECHNOLOGIES: BUILD TRUST AND YOU ARE ON YOUR WAY TOWARDS BUILDING YOUR VERY OWN GAMES EMPIRE

 


LEVEL UP KL 2020, Southeast Asia’s premier digital games festival, returns with its signature conference. Once more, it highlights new trends for the games industry 

KUALA LUMPUR, Oct 16 (Bernama) -- Malaysia’s highly anticipated digital games event – LEVEL Up KL 2020 – opened the doors to its Industry Conference yesterday, featuring top industry experts who shared on the latest in game development, technology and commercialisation. The Malaysia Digital Economy Corporation (MDEC), together with industry players from the digital games ecosystem, have come together for this annual event and pulled off all the stops to run it virtually for the first time. The conference was met with much anticipation and excitement, and drew attendees from all over the world.
 
Opening the first day with a keynote address was Brett Bibby, Chief Product Officer, Unity Technologies. His topic of choice: “Building Sustainable Businesses”. With the pandemic in full-swing, the games industry is witnessing an unprecedented rise in consumption, making this the perfect time for developers to introduce new offerings to the markets. However, they must also be mindful of how gamers are consuming their products. Instead of just being loud, as is the common trend, Bibby stressed that game developers should focus on building consumers’ trust and confidence in their product.
 
“You don’t want everybody in the world to play your game. You want everybody in your audience – the people that you believe this game is right for – to play and positively rate your game. If the customer is clear about what they’re getting and you deliver what you’ve said, even if they don’t like it, you’ve lived up to your end of the bargain. This gives you the right foundation to build a successful gaming franchise,” he said.
 
Driving forward this process is a solid team that works on the game. Drawing from his own experience, Bibby spoke to the importance of bottom-up leadership – a practice that allows team members to take ownership of their tasks. Coupled with the right coaching, it would foster a supportive working environment, a key aspect for video game production.
 
The first day of LEVEL UP KL 2020 Biz Day also featured action-packed panel sessions from the likes of Lemon Sky Studios, Ubisoft Singapore, Brace Yourself Games, Agate and Nintendo. In the final session, Kamon Yoshimura, Head, Publisher & Developer Relations (Southeast Asia), Nintendo, reaffirmed the ongoing theme of opportunity within the global gaming space.
 
Reflecting on the growing popularity of the Nintendo Switch handheld gaming device, he added: “According to research, there are about 3 billion gamers on the planet. This is proof of how big the gaming population is on a global basis. This huge audience represents a great opportunity for game developers like you.”
 
It certainly looks like the digital games industry can only continue to climb the ladder as more up-and-coming talents join this industry – either via the many studios that Malaysia now has, or starting up their own studio. As Bibby and Kamon shared, there are so many possibilities to consider and engage with in the digital games industry.

Join us today to hear another address by industry stalwarts from Valve Technologies and panellists speak on video games investments, mentorship in the industry as well as how gaming is making the world better for the future.
 
To find out more about LEVEL UP KL 2020 and register for its events, log onto www.levelupkl.com.

http://mrem.bernama.com/viewsm.php?idm=38414

Thursday, 8 October 2020

CHINA'S HANGZHOU: WHERE CARTOON & ANIMATION DREAMS ALWAYS BEAR FRUIT

 
Table

 
In Hangzhou, animation makes life more colorful.


HANGZHOU, China, Oct. 8, 2020 /Xinhua-AsiaNet/--

The 16th China International Cartoon & Animation Festival (CICAF) was held in Hangzhou, capital city of southeast China's Zhejiang Province from September 29 to October 4. A total of 2,680 Chinese and foreign enterprises and institutions from 65 countries and regions around the world participated in the animation festival's online and offline activities, with 10.12 million people joining the festival online. Nearly 1,000 original animation works sought to win the "Golden Monkey King" Awards competition. At the same time, the competition has also introduced a venture capital match-making session to promote exchanges and cooperation among animation, cartoons, games, publishing and derivative products, so as to create an industrial ecosystem via the competition, according to China International Cartoon & Animation Executive Committee Office.
 
From less than 10 animation enterprises in 2004 to more than 300 in 2019, Hangzhou's cartoon and animation community has expanded rapidly in a short span of more than 10 years. Meanwhile, Hangzhou's animation industry has formed a complete industrial chain, ranging from original content production to animation production and derivative development. Many young people have seen their animation dreams come true here. Hangzhou has undoubtedly become an ideal land to realize dreams for China's animation industry.
 
Start up the animation career in Hangzhou
 
Lei Tao is one of the best examples of seeing one's animation dream come true in Hangzhou. In 2010, Lei, who studied animation in college, founded Thunder Animation in the animation hub.
 
In order to produce the most perfect and most suitable original Chinese animation works for preschool children, Lei and his team invited Pixar animator Anthony Wang, who has participated in Toy Story and Finding Nemo, and international industry experts such as BBC screenwriters Andrew Emerson and Rachel Murrell for group creation in China or remote online guidance. He also consulted a professor of colorimetry at the University of California, Santa Barbara, and designed a set of color value combinations for their cartoon series Rainbow Chicks that are the least harmful to children's eyes.
 
"The extreme pursuit of detail and strict control are the characteristics of every dream hunter in Hangzhou's animation sector," said Lei. "I think this should be one animation industry feature to be proud of in Hangzhou."
 
Shen Hao, the founder of Fanfan Inc, is another young person to establish his animation career in Hangzhou. "Hangzhou's animation industry ecology is resilient and enduring. This is where I started my business."
 
China's animation industry has entered a period of rapid development, but the original content is not interesting enough in terms of story and human design, according to him.
 
In addition to actively participating in and organizing the "Nova Cup" competition hosted by the CICAF for more than ten years to discover and cultivate local cartoon creation talents in China, Fanpan Inc also introduced the editing and creation integration mechanism in the Japanese animation industry, which determines the works' content focus by readers' market response, according to Shen.
 
Enjoy Chinese-style animation in Hangzhou
 
Starting from 2014, Hangzhou has rolled out relevant policies to encourage cross-industry integration and create an economic form that covers the entire industrial chain. Cosplay is an important part of derivatives in the animation industry. Every year, the CICAF will hold the China Cosplay super ceremony competition, a big party for animation lovers and cosplay players at home and abroad to show their individuality and enjoy an animation carnival.
 
Senior cosplay players "Chicago Typewriter" and "The Greater China" attended the event again in Hangzhou this year. They said that in China, no city can create such a strong atmosphere of animation culture than Hangzhou, and local residents have a high degree of tolerance for dimensional culture.
 
Every year during the festival, Hangzhou's airports, high-speed railway station, subway stations and both sides of roads feature the event's signs, creating an overwhelming animation festival atmosphere. It's fair to say that Hangzhou's animation enthusiasm is flowing in the city's blood.
 
"In Hangzhou, a Coser can verify all one's unconstrained ideas to encourage one to dare to think, do and realize," according to them.
 
Embrace the animation sector's future in Hangzhou
 
Animation practitioners in Hangzhou are convinced that China's animation will usher in a better era. How to find the innovation points and creative ideas of Chinese animation? Su Huan, CEO of Hangzhou InNow, believes that the animation industry itself is about cross-industry fusion and pluralism, especially the exploration and shaping of traditional Chinese culture.
 
"Next year, we will launch an App based on artificial intelligence technology to break the technical barrier of animation production and let more people feel the charm of animation easily via this application," Su said.
 
Teng Kuixing and Liu Qin are well-known dubbing directors and actors in China. They jointly served as judges of the animation festival's dubbing competition, which is also the only national-level animation dubbing competition.
 
Both Teng and Liu mentioned that the current shortage of high-quality talents is a common challenge facing China's entire Animation Comic Game market. However, in their view, Hangzhou has been training and transporting young talents for various sub-sectors of the animation industry through various means. For example, this year's dubbing competition uses the resources of the animation festival platform to provide win-win cooperation opportunities for enterprises and winners.
 
Many Hangzhou animators are striving to produce the first-class original Chinese animation works, which is the source power and firm belief of their animation creation. Thus, Hangzhou deserves the name of "China's Cartoon and Animation Capital".
 
Source: China International Cartoon & Animation Executive Committee Office
 
Image Attachments Links:
 
   Link: http://asianetnews.net/view-attachment?attach-id=373635
 
   Caption: In Hangzhou, animation makes life more colorful.